Python and Turtle Difficulty Level 5,loop Bulge Illusion with Python Turtle (Source Code Included)

Bulge Illusion with Python Turtle (Source Code Included)

This is another Akiyoshi illusion. It feels like the center is bulging.

Bulge Illusion

Source Code:

import turtle

screen = turtle.Screen()
screen.setup(800,800)
screen.setworldcoordinates(-8,-8,8,8)
screen.tracer(0,0)
screen.title('Bulge Illusion - PythonTurtle.Academy')
turtle.hideturtle()
turtle.speed(0)

color1 = 'light sky blue'
color2 = 'firebrick'
screen.bgcolor(color2)

def draw_square(x,y,size,c):
    turtle.up()
    turtle.goto(x-size/2,y-size/2)
    turtle.seth(0)
    turtle.color(c)
    turtle.begin_fill()
    for _ in range(4):
        turtle.fd(size)
        turtle.left(90)
    turtle.end_fill()
    
def draw_board():
    for x in range(-7,8,2):
        for y in range(-7,8,2):
            draw_square(x,y,1,color1)
    for x in range(-6,8,2):
        for y in range(-6,8,2):
            draw_square(x,y,1,color1)
            

def draw_diag(x,y):
    c = color2 if (x+y)%2 == 0 else color1
    if x*y > 0:
        draw_square(x-0.3,y+0.3,0.3,c)
        draw_square(x+0.3,y-0.3,0.3,c)
    elif x*y < 0:
        draw_square(x+0.3,y+0.3,0.3,c)
        draw_square(x-0.3,y-0.3,0.3,c)

def draw_straight(x,y):
    c = color2 if (x+y)%2 == 0 else color1
    if y>0:
        draw_square(x-0.3,y-0.3,0.3,c)
        draw_square(x+0.3,y-0.3,0.3,c)
    elif y<0:
        draw_square(x-0.3,y+0.3,0.3,c)
        draw_square(x+0.3,y+0.3,0.3,c)
    elif x>0:
        draw_square(x-0.3,y-0.3,0.3,c)
        draw_square(x-0.3,y+0.3,0.3,c)
    elif x<0:
        draw_square(x+0.3,y-0.3,0.3,c)
        draw_square(x+0.3,y+0.3,0.3,c)
        
def draw_bulge():
    for x in range(-6,7):
        for y in range(-6,7):
            if abs(x)+abs(y)<=7:
                draw_diag(x,y)
                if x==0 or y==0: draw_straight(x,y)
    x,y = -5,-3
    for i in range(3):
        draw_diag(x,y)
        draw_diag(-x,-y)
        draw_diag(x,-y)
        draw_diag(-x,y)
        x += 1
        y -= 1
draw_board()
draw_bulge()
screen.update()
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