In a previous project, you animated a dot to gradually light up at every a few seconds. Now make the dot move randomly as it lights up. Read tutorial on
Python’s random library
In a previous project, you animated a dot to gradually light up at every a few seconds. Now make the dot move randomly as it lights up. Read tutorial on
Based on Hex Mosaic, draw a mosaic circle shown here.
Continue on random hexagon mesh to draw hex mosaic as shown. You may also want to use colorsys library.
You drew a hex grid and honeycomb. Randomize the hexagon’s vertex positions to draw a random hexagon mesh.
You programmed to draw a random mesh in a previous project. Now color each polygon with slightly varying colors with colorsys library (don’t use all hue range).
You drew a square grid in a previous project. Randomize the positions of the crossing points to draw a random mesh that looks like the image here:
Monte Carlo Methods are interesting algorithms that rely on random sampling to obtain numeric result (Wikipedia). Since today is Pi Day, we are going to design a Monte Carol method
Monte Carlo Methods are interesting algorithms that rely on random sampling to obtain numeric result (Wikipedia). Since today is Pi Day, we are going to design a Monte Carol method
You drew a hex grid in a previous project. Now draw a honeycomb based on that project. The (h,s,v) values of honeycomb is about (0.11,0.95,0.8). Add some tiny random fluctuations
Buffon’s needle problem is as follows: “Suppose we have a floor made of parallel strips of wood, each the same width, and we drop a needle onto the floor. What